It's been a long time since I posted..anything, but you can't rush inspiration and inspired I am. I want to blog about something that has been a part of my life for a while, in fact, not just a while, but most of my life...video games.
So, I'm not exactly sure how blogs work and what is expected of a blogger - what is too long, too short, do I use multiple paragraphs or just one long block. I'll try to answer these questions as I go, but for now, lets get into it.
So (yes I'm going with the multiple paragraph approach), recently I started playing Elder Scrolls V: Skyrim. Now, I love the game. After having jumped on the Elder Scrolls bandwagon last year with Oblivion I'm pretty hooked. But, while playing Skyrim (I'm about 40 - 45 hours in), I got an urge to go back and play Oblivion. It got me thinking, why? I mean, think about it, Skyrim looks incredible, the game-play is smoother, the interface is more intuitive, it is just a more finished and streamlined game, and, in all honestly, better in more ways than it is worse, but I can't stop thinking about the game from 4 years ago. Then I realized something that hit me when I first played GTA IV back in college, there is something missing from a lot of newer games these days, charm.
But, what, how does a game just create charm? How does a game lost it? I can't tell you exactly, but I can tell you what I think and as I mentioned it started back in college when I started playing GTA IV. Think about, think back to how much you play GTA III. Think about how you felt the first time you hit an unsuspecting civilian with a bat, or your first shoot out with the cops. Now compare it to those same scenarios in IV. Now, I think we can all agree that GTA IV in pretty much every way was the better game on paper. Better graphics, better weapons, incredibly improved gameplay, mechanics, and animations, so what the hell. I feel those very things are what can "kill" charm. The drive for games to be super realistic and streamlined so that they appeal to everyone has in fact ended up robbing games of the reason why we fall in love with them in the first place.
Another example, we all know how Resident Evil 4 revolutionized gaming and you would be hard pressed to find someone who would say RE 2 is the better game, but again, ask yourself, which one is more memorable? Which one really stuck with you? For me it's RE 2, a game so scary I couldn't bring myself to play it alone until I was about 16 and even then I kept the lights on. Another example, plenty of great computer games have come out in the past 10 years, but who among us still doesn't turn away from them from time to time and fire up some Age of Empires II?
So, I don't know, maybe I've become a bit of an old man grumbling about "games in my day..." All I know is I will be playing Oblivion today instead of a slew of new games. Not because it's graphics are better, their not. Not because it's a smoother game, it isn't, but because there is something to it that keeps me wanting more. Something to it that makes me run around one of the main cities just clicking on boxes to see if there is a hidden gem in one. But what do you think, am I right or is this simply sentimental nostalgic nonsense?
P.S. A final example I know my blog partner agrees with, one word, vanilla.